Eldest hand leads and normal rules of trick-taking are applied: follow suit if possible if not, trump or renounce ad lib. Dealer notes his bid for future reference and, after bidding himself, announces whether the total of bids equals, exceeds or undercuts the number of tricks to be played. Starting at dealer’s left, each player announces how many of the tricks he proposes to win – i.e., none or one in the first deal none, one or two in the second, and so on. If no cards are left over, play at no trump. At each deal each player’s object is to take exactly as many tricks as he bid – neither more nore fewer.ĭeal the appropriate number of cards and turn up the next to establish a trump suit. This continues until there are not enough cards to go around for the next deal, so the number of deals in a game depends on the number of players.
In the first deal each player receives one card in the second, two in the third, three and so on, the cards being gathered in and shuffled at the end of each deal. A game consists of several deals, the turn to deal passing to the left.